#include <class.weapon.hh>


Public Member Functions | |
| CWeapon (CSprite *pSprite) | |
| CWeapon * | CastToWeapon () |
| Cast to weapon class. | |
| void | FireBullet (CVector2D vBulletPos, bool bTravelLeft) |
| Fires a bullet. | |
Public Attributes | |
| Uint32 | miTimeLastBulletFired |
| int | miAmmo |
| CWeapon::CWeapon | ( | CSprite * | pSprite | ) |
| void CWeapon::FireBullet | ( | CVector2D | vBulletPos, | |
| bool | bTravelLeft | |||
| ) |
Fires a bullet.
| int CWeapon::miAmmo |
1.5.5