#include "global.hh"
Classes | |
class | CObject |
Generic object base class (i.e. for powerups, enemies, etc.). More... | |
class | CObjectManager |
Manages objects. More... | |
Defines | |
#define | OBJMAN_COLLISION_NONE 0x00 |
#define | OBJMAN_COLLISION_LEFT 0x01 |
#define | OBJMAN_COLLISION_RIGHT 0x02 |
#define | OBJMAN_COLLISION_DOWN 0x04 |
#define | OBJMAN_COLLISION_UP 0x08 |
Variables | |
CObjectManager * | pObjectMan |
#define OBJMAN_COLLISION_DOWN 0x04 |
#define OBJMAN_COLLISION_LEFT 0x01 |
#define OBJMAN_COLLISION_NONE 0x00 |
#define OBJMAN_COLLISION_RIGHT 0x02 |
#define OBJMAN_COLLISION_UP 0x08 |