#include "global.hh"


Classes | |
| class | CSoundManager |
| Manages sounds. More... | |
Enumerations | |
| enum | CSoundManager_SoundID { CSoundMan_Invalid = 0, CSoundMan_Player_Jump = 100, CSoundMan_PowerUp_Ammo = 200, CSoundMan_PowerUp_Health = 201, CSoundMan_Weapon_Fire = 300, CSoundMan_Object_Hit = 400 } |
| Sound IDs. More... | |
Variables | |
| CSoundManager * | pSoundMan |
1.5.5