class.sprites.hh File Reference

#include "global.hh"

Include dependency graph for class.sprites.hh:

This graph shows which files directly or indirectly include this file:


Classes

class  CSpriteAnim
 Holds sprite animations. More...
class  CSpriteType
 Holds basic sprite information. More...
class  CSprite
 Holds generic sprite information. More...

Enumerations

enum  CSprite_AnimID {
  CSprite_Anim_Invalid, CSprite_Anim_StandLeft = 100, CSprite_Anim_StandRight = 101, CSprite_Anim_MoveLeft = 102,
  CSprite_Anim_MoveRight = 103, CSprite_Anim_JumpLeft = 104, CSprite_Anim_JumpRight = 105, CSprite_Anim_FallLeft = 106,
  CSprite_Anim_FallRight = 107, CSprite_Anim_Walk = 108, CSprite_Anim_StandLeft_HoldGun = 109, CSprite_Anim_StandRight_HoldGun = 110,
  CSprite_Anim_Dead = 200, CSprite_Anim_Gun_PointLeft = 300, CSprite_Anim_Gun_PointRight = 301, CSprite_Anim_Gun_Fire = 302,
  CSprite_Anim_Powerup_Idle = 400, CSprite_Anim_MaxID = 401
}
 Animation IDs. More...

Enumeration Type Documentation

Animation IDs.

Enumerator:
CSprite_Anim_Invalid 
CSprite_Anim_StandLeft 
CSprite_Anim_StandRight 
CSprite_Anim_MoveLeft 
CSprite_Anim_MoveRight 
CSprite_Anim_JumpLeft 
CSprite_Anim_JumpRight 
CSprite_Anim_FallLeft 
CSprite_Anim_FallRight 
CSprite_Anim_Walk 
CSprite_Anim_StandLeft_HoldGun 
CSprite_Anim_StandRight_HoldGun 
CSprite_Anim_Dead 
CSprite_Anim_Gun_PointLeft 
CSprite_Anim_Gun_PointRight 
CSprite_Anim_Gun_Fire 
CSprite_Anim_Powerup_Idle 
CSprite_Anim_MaxID 


Generated on Fri Feb 22 09:36:45 2008 for Mega Maryo by  doxygen 1.5.5