#include <class.spritemanager.hh>
Public Member Functions | |
~CSpriteManager () | |
bool | Init (const char *szSpritesFolderPath) |
void | Cleanup () |
Public Attributes | |
std::map< int, CSpriteType * > | mpSpriteTypes |
CSpriteManager::~CSpriteManager | ( | ) |
bool CSpriteManager::Init | ( | const char * | szSpritesFolderPath | ) |
void CSpriteManager::Cleanup | ( | ) |
std::map<int, CSpriteType*> CSpriteManager::mpSpriteTypes |