#include "global.hh"
Classes | |
| class | CSpriteManager |
| Manages sprites. More... | |
Enumerations | |
| enum | CSpriteManager_SpriteID { CSpriteMan_Invalid = 0, CSpriteMan_Player = 100, CSpriteMan_Enemy_Gumba = 200, CSpriteMan_Tile_Ground = 300, CSpriteMan_Weapon_Gun = 400, CSpriteMan_Weapon_GunBullet = 401, CSpriteMan_Doors_Castle = 500 } |
| Sprite IDs. More... | |
Variables | |
| CSpriteManager * | pSpriteMan |
1.5.5